= Converted formatting for the core rpg
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@@ -12,6 +12,6 @@ public class RPGWeapon extends RPGItem
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accuracy = 0.8;
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}
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public long GetAttack() { return attack; }
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public double GetAccuracy() { return accuracy; }
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public long getAttack() { return attack; }
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public double getAccuracy() { return accuracy; }
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}
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