Initial Commit

Initial commit of project.
This commit is contained in:
Alex Stewart
2019-03-09 01:21:44 -08:00
parent e54e9653ed
commit 13420951b1
124 changed files with 5883 additions and 0 deletions
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package commands.rpg;
import core.rpg.RPGArmor;
import core.rpg.RPGCommand;
import core.rpg.RPGExpTable;
import core.rpg.RPGInput;
import core.rpg.RPGPlayer;
import core.rpg.RPGState;
import core.rpg.RPGWeapon;
public class RPGCommandStats extends RPGCommand
{
@Override
public String OnRun(RPGState state, RPGInput input)
{
RPGPlayer player = state.player;
long exp = player.GetEXP();
long level = RPGExpTable.LevelFromEXP(player.GetEXP());
long ceil = RPGExpTable.EXPCeil(level);
String indent = "";
String linebreak = "\n";
String out = "";
out += indent + "[" + player.GetName() + ", lv. " + level + "]";
out += indent + linebreak;
out += indent + "_______________";
out += indent + linebreak;
out += indent + " EXP: " + exp;
out += indent + " (until next: " + (ceil - exp) + ")";
out += indent + linebreak;
out += indent + " Gold: " + player.GetGold();
out += indent + linebreak;
out += indent + "Health: " + player.GetHealthCurrent() + "/" + player.GetHealthMax();
out += indent + linebreak;
RPGWeapon weapon = player.GetWeapon();
out += indent + "_____";
out += indent + linebreak;
out += indent + "Weapon: " + weapon.GetName();
out += indent + linebreak;
out += indent + " att: " + weapon.GetAttack();
out += indent + linebreak;
RPGArmor armor = player.GetArmor();
out += indent + "_____";
out += indent + linebreak;
out += indent + "Armor: " + armor.GetName();
out += indent + linebreak;
out += indent + " def: " + armor.GetDefense() ;
out += indent + linebreak;
out += indent + linebreak;
out += "Use 'info armor' / 'info weapon' for details!";
return "```\n" + out + "```";
}
}