Files
EcoSim/Assets/GameAssets/Scripts/Deprecated/_IAnimal.cs
T
Alex 3a909fda70 Initial commit
Basic plant generation and lifecycle implemented.
2025-08-06 21:04:49 -07:00

42 lines
574 B
C#

using UnityEngine;
public class _IAnimal : MonoBehaviour
{
[SerializeField] GameObject model;
// Inherent values
public int foodChainPlacement;
public int gender;
public float speed;
public float sightDist;
public float weightHunger;
public float weightBreed;
// Current values for need of each
public float health;
public float breed;
Collider sightSphere;
void Start()
{
}
void FixedUpdate()
{
}
public void Eat()
{
}
public void Breed()
{
}
}