Finalizing tweaks to various settings and influence factors
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@@ -561,11 +561,13 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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boidTemplate: {fileID: 4213572534340104675, guid: 890f3224580083e43a66e32b71b03aa3,
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type: 3}
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boidNum: 10
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boidCenterInfluence: 0.409
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boidBoidInfluence: 0.5
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boidSpeed: 31.3
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boidCorneringSpeed: 0.0132
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boidNum: 50
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boidVisionCone: 180
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boidCenterInfluence: 1.15
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boidAvoidInfluence: 6.8
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boidAlignInfluence: 100
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boidSpeed: 25
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boidCorneringSpeed: 0.458
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center: {x: 0, y: 0, z: 0}
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--- !u!4 &1744584615
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Transform:
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@@ -575,7 +577,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1744584613}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 1.6519947, y: 1.5839331, z: 0.49270648}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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